Give your players a modern neon car control menu instead of random keybind spam.
This standalone script adds a slick NUI panel that shows live vehicle info and lets you control doors, windows, seats and engine in one place, with proper NUI focus handling so the cursor never gets stuck.β
π₯ Main features
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Standalone vehicle control menu
Works on any FiveM server (no framework required) β players just use/carmenuwhile inside a vehicle to open the panel.β -
Live vehicle overview
UI shows vehicle name, plate, health and fuel level, plus animated fuel/health bars for a clean at-a-glance status.β -
Full door control
Open and close each door individually (front, rear, hood, trunk) using simple click interactions on the top-view car layout.β -
Seat switching
Click on seat icons to move between driver and passenger seats using native seat indices, with the current seat visually highlighted.β -
Window up/down controls
Roll each window up or down independently using window buttons next to each seat.β -
Engine toggle button
Central neon power button to start/stop the engine, with live engine state synced between UI and in-game vehicle.β -
Proper NUI focus handling
ESC closes the menu, triggers a NUI callback and clearsSetNuiFocus(false, false), so the mouse cursor never remains stuck on screen.β
βοΈ Usage
- Command:
/carmenu- Must be inside a vehicle
- Menu opens and displays:
- Vehicle display name
- Number plate
- Health (scaled)
- Fuel percentage
- Current seat index (driver / passengers)β
π¦ Requirements
- Any FiveM server (standalone, no QBCore/ESX dependency)β
π Escrow & editable files
- Built to be sold as a CFX Asset Escrow resource, with:
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client.luaprotected - All UI files (
index.html, CSS, JS) left open for full branding and design customization.
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